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HSR
Class HSR
The main class for the process of HSR (Hidden Surface Removal)
Index
Constructors
constructor
Properties
cull
Type
inner
inner
Hits?
mesh
mesh
Collider
mesh
Face
KD?
outer
outer
Thresholds?
phi
Angle
ray
Count
ray
Length
Methods
calculate
Close
To
Cage
Threshold
calculate
Inner
Hits
get
Rays
Constructors
constructor
new
HSR
(
mesh
:
FileMesh
,
inner
:
FileMesh
,
outer
:
FileMesh
)
:
HSR
Parameters
mesh
:
FileMesh
inner
:
FileMesh
outer
:
FileMesh
Returns
HSR
Properties
cull
Type
cullType
:
"front"
|
"back"
= "back"
inner
inner
:
FileMesh
Optional
inner
Hits
innerHits
?:
number
[]
mesh
mesh
:
FileMesh
mesh
Collider
meshCollider
:
MeshCollider
Optional
mesh
Face
KD
meshFaceKD
?:
KDNode
|
null
outer
outer
:
FileMesh
Optional
outer
Thresholds
outerThresholds
?:
number
[]
phi
Angle
phiAngle
:
number
= 0
ray
Count
rayCount
:
number
= FLAGS.HSR_RAY_COUNT
ray
Length
rayLength
:
number
= FLAGS.HSR_RAY_LENGTH
Methods
calculate
Close
To
Cage
Threshold
calculateCloseToCageThreshold
()
:
void
Returns
void
calculate
Inner
Hits
calculateInnerHits
()
:
number
[]
Returns
number
[]
get
Rays
getRays
(
mesh
:
FileMesh
,
index
:
number
)
:
Ray
[]
Parameters
mesh
:
FileMesh
index
:
number
Returns
Ray
[]
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Constructors
constructor
Properties
cull
Type
inner
inner
Hits
mesh
mesh
Collider
mesh
Face
KD
outer
outer
Thresholds
phi
Angle
ray
Count
ray
Length
Methods
calculate
Close
To
Cage
Threshold
calculate
Inner
Hits
get
Rays
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The main class for the process of HSR (Hidden Surface Removal)