Variable ParticleOrientationConst
ParticleOrientation: {
FacingCamera: number;
FacingCameraWorldUp: number;
VelocityParallel: number;
VelocityPerpendicular: number;
} = ...
Type Declaration
FacingCamera: number
FacingCameraWorldUp: number
VelocityParallel: number
VelocityPerpendicular: number